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The Code section

The Code section shows your whole world as JSON, and lets you edit it. It is there so that nothing in a world is out of reach.

What it is for

Every other section is a form over one part of the world. Code is the world itself, written as text. It covers the rare thing no form has a box for: a key a form leaves out, a paste from somewhere else, or a look at exactly what a form did.

What is in it

One panel, This world as JSON, holds the text. A chip in its head reads no problems, not JSON yet, or how many problems there are to look at. Next to it are a Read only switch and a Format button.

  • Read only: Locks the text, so you can look without changing anything.
  • Format: Tidies the text. It is off while the text is Read only or is not JSON.
  • Ctrl+S: Saves the world.

Edits are read when you stop typing. While the text is not JSON, the world is left exactly as it was, so nothing is lost by typing halfway through something.

The second panel, What is wrong with it, lists what the format or the checks found in the text. When there is nothing, it says so.

In Saltmere

Look at the top of the document. The "id" is saltmere, and under it the "meta" block holds the title, the rating, the language, the style, the description, the tagline and the opening of the world. The "tagline" is the Tagline you typed in the World section. Further down, the "uses" list holds the pin that the Rulesets section edits: the "ruleset" is low_fantasy_medieval, and its "version" is ^1.0.0.

The top of Saltmere's world as JSON: the panel head with its chip, the Read only box and the Format button outlined, then the first lines of the document, the id saltmere and the start of its meta block

An edit here and an edit in a form change the same document.

When to open it

A valid edit here is a real edit, the same as one made in a form. Undo in the top bar takes it back. Switch Read only on when you only want to look.

Open Code for a key no other section has a box for, for a paste from elsewhere, or to see exactly what a form did.

Most worlds never need to open Code, and a first world can be finished without it.

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